Little Nightmares II
Little Nightmares II is a suspense adventure game in which you play as Mono, a young boy trapped in a world that has been distorted by an evil transmission. Together with new friend Six, he sets out to discover the source of the Transmission.
Story
5½ HoursStory + Sides
6½ HoursCompletionist
9 Hours
A host of brand-new Residents lie in wait to haunt your steps and disturb your sleep.
Outsmart the sadistic Teacher, survive the bloodthirsty Hunter and flee from many more terrifying characters, as Mono and Six journey through this world together.
Escape a world that’s rotten from the inside.
Your journey will take you from creepy woodlands, to sinister schools, on your way to the dreadful Signal Tower to find the source of the evil that spreads through the TV screens of the world.
Six is fading from this world and her only hope is to guide Mono to the Signal Tower.
In this world of nightmares, you are her only beacon of hope.
Can you muster the courage to fend off your tormenters, and co-operate with Six to make sense of the Signal Tower?
Minimum | Recommended | |
---|---|---|
OS: | Windows 10 | Windows 10 |
CPU: | Intel Core i5-2300 | AMD FX-4350 | Intel Core i7-3770 | AMD FX-8350 |
RAM: | 4 GB RAM | 4 GB RAM |
GPU: | Nvidia GeForce GTX 570, 1 GB | AMD Radeon HD 7850, 2 GB | Nvidia GeForce GTX 760, 2 GB | AMD Radeon HD 7870, 2 GB |
DirectX: | Version 11 | Version 11 |
Notes: | Estimated performance: 1080p/60fps with graphics settings at "Low". Framerate might drop in graphics-intensive scenes. - 64-bit processor and operating system are required. | Estimated performance: 1080p/60fps with graphics settings at "High". Framerate might drop in graphics-intensive scenes. - 64-bit processor and operating system are required. - Windows 10 (Version 1809 or later) and a 4GB VRAM GPU (graphics board or video card) are required for DirectX 12 API. |
Game Version: v1165